PlayMining creative IP platform to talk about industry disruption

SINGAPORE, Sept. 22, 2022 (GLOBE NEWSWIRE) — Creative IP Platform PlayMining is proud to introduce its Web3 IP monetization platform to Token2049 Singapore to shed light on the challenges facing the creative industry and showcase PlayMining’s disruptive solutions. As one of Asia’s leading crypto conferences, Token2049 hosts over 7,000 attendees, 250 exhibitors, and 200 speakers. The flagship event of Asian Crypto Week, incorporating over a hundred supporting events, Token2049 precedes the first Singapore Formula 1 Grand Prix weekend that takes place in the scenic Marina Bay setting of the city-state.

PlayMining’s Chief Strategy Officer, who leads the global business, Tatsuya Kohrogi will speak at Token2049 on the Trust EVM Internship from 9:30 a.m. to 9:45 a.m. on September 29. The presentation, titled “PlayMining: Disrupting the Creative Industry”, illustrates the biggest problem that exists in the creative IP industry and PlayMining’s unique approach to solving it. They will also introduce the PlayMining ecosystem and identify stakeholders, using the PlayMining model to show how social impact can be achieved, in addition to showcasing upcoming game titles.

“We are very proud to present the PlayMining platform at Token2049 and excited to show everyone how much better creative monetization of intellectual property can be when managed transparently and fairly on the blockchain,” said Naohito Yoshidaco-CEO and co-founder of Digital entertainment asset (DEA), the company that operates PlayMining, which is in the midst of Series A fundraising preparations. Yoshida is a serial entrepreneur with three decades of experience who has already set up IPOs for three companies different.

Token2049 attendees can also attend keynotes and panels covering a range of key topics, including DeFi, crypto regulation, Web 3.0, global macro strategies, data privacy and more. Well-known speakers presenting at the event include Galaxy CEO Mike Novogratz, Axie Infinity Co-Founder and COO Aleksander Leonard Larsen and Pantera Capital CEO Tom Morehead, as well as the CEO of, EOS Network Foundation, and Algorand Foundation, among many others.

Disrupting the creative intellectual property industry

When a creative company develops a successful video game, comic book series, animation series, etc., it is able to diversify its intellectual property (IP) into several different revenue streams. For example, popular video game characters may feature in merchandise, comics, TV shows, or NFT artwork.

The IP creation industry has a real dark side in that the production house, distributors and other major stakeholders tend to capture almost all of the value. Artists and other creators earn relatively little. We aim to change that“, said the other co-CEO and co-founder of DEA, Kozo Yamadaan NFT game expert with over 15 years of experience in television video production.

PlayMining is a web3 IP monetization platform that empowers creators. They pay royalties to official art and fan art creators to ensure that artists are well compensated for the value they create. Their NFT Marketplace – which is integrated with PlayMining’s $DEAPcoin token, Japan’s first and (currently) only P2E token approved by the Financial Services Agency – has hosted artwork from over 100 creators, including big names in the Japanese animation scene and from video games such as the creators of Fairy Tale, Dragon Quest and Final Fantasy. To date, over SG$9 million in royalties have been paid out to creators.

Their NFT gaming platform, which currently features popular in-house game titles Job Tribes and kitchen burger, will also feature third-party games that have their own tokens, allowing third-party studios to capture nearly all of the value they create. One such highly anticipated third-party game, Dragon Ramen, will launch in October. Other flagship game titles to launch this year include Graffiti Racer and Lucky Farmer.

As a Web3 platform, PlayMining is a great place for third-party dev studios to launch new IPs on, as they aren’t locked into a vicious circle of distribution platforms taking an exorbitant chunk of their money. . It’s a much fairer playing field,” Kohrogi said. “As an example, Apple’s App Store takes up to 30% of the profits, while sites like Facebook and Instagram don’t pay a penny to people who create content on their platforms. Compare that to OpenSea, which only charges creators a paltry 2.5% commission on each sale, and the difference is night and day.

About PlayMining

PlayMining is a web3 IP monetization platform that empowers creators who would otherwise benefit very little from the traditional IP creation industry. The PlayMining platform is a new business model for content creation, comprising an NFT marketplace powered by the PlayMining DEAPcoin, combined with an NFT game and a Metaverse platform with in-house games as well as third-party projects with their own native tokens that allow creators to capture almost all of the value they create.

PlayMining, NFT Marketplace and DEAPcoin are operated by Digital Entertainment Asset Pte.Ltd. (DEA), a company founded in Singapore in 2018. The team is led by two co-CEOs – Naohito Yoshida and Kozo Yamada – who together bring decades of experience building successful game startups (with 3 IPOs), creating successful video games, producing web TV programs and a deep understanding of NFT games. The PlayMining platform has 2.5 million users and two current Play-and-Earn game titles, Job Tribes and Cookin’ Burger. DEAPcoin is the only P2E token currently approved by the Financial Services Agency of Japan.

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